CKW Build A Base Recipes/Images
Posted: Sun Jan 06, 2013 6:34 pm
BUILD A BASE RECIPES:
-Some images by me and others by armatechsquad-
MY BASIC GUIDE OF BUILD A BASE
"Gate Concrete Wall"
2 Tank Traps, 3 Wood Piles, 1 Scrap Metal
"Gate Panel w/ Coded KeyPad(open/close gate) < 100m from gate DO NOT USE ON OBJECT AI"
1 Tank Trap, 1 Wire, 1 Scrap Metal
"WarfareBDepot"
3 Sand Bags, 3 Tank Traps, 2 Wire, 2 Wood Piles
"Base_WarfareBBarrier10xTall"
1 Sand Bag, 4 Tank Traps, 2 Wire, 2 Wood Piles
"WarfareBCamp"
1 Sand Bag, 2Tank Traps, 2 Wire, 1 Wood Pile
"Base_WarfareBBarrier10x"
1 Sand Bag, 2 Tank Traps, 1 Wire, 1 Wood Pile
"Land_fortified_nest_big"
2 Sand Bags, 2 Tank Traps, 2 Wood Piles
"Land_Fort_Watchtower"
1 Sand Bag, 2 Tank Traps, 2 Wire, 2 Wood Piles
"Land_fort_rampart_EP1"
1 Sand Bag, 4 Tank Traps, 1 Wire, 3 Wood Piles
"Land_HBarrier_large"
1 Sand Bag, 2 Tank Traps, 1 Wire
"Land_fortified_nest_small"
1 Sand Bag, 2 Tank Traps, 1 Wood Pile
"Land_BagFenceRound"
1 Sand Bag, 1 Wire
"Land_fort_bagfence_long"
1 Sand Bag
"Land_Misc_Cargo2E"
6 Tank Traps, 2 Scrap Metal
"Misc_Cargo1Bo_military"
5 Tank Traps, 1 Scrap Metal
"Ins_WarfareBContructionSite"
3 Tank Traps, 1 Scrap Metal
"Land_pumpa"
1 Sand Bag, 1 Tank Trap, 2 Wood Piles, 1 Scrap Metal
"Land_CncBlock"
1 Tank Trap
"Hhedgehog_concrete"
4 Tank Traps
"Misc_cargo_cont_small_EP1"
1 Tank Trap, 1 Scrap Metal
"Land_prebehlavka(Ramp)"
1 Tank Trap, 2 Wood Piles
"Fence_corrugated_plate"
2 Tank Traps
"ZavoraAnim"
2 Tank Traps, 1 Wire
"Land_tent_east"
7 Wire, 1 Scrap Metal
"Land_CamoNetB_EAST"
6 Wire, 1 Scrap Metal
"Land_CamoNetB_NATO"
5 Wire, 1 Scrap Metal
"Land_CamoNetVar_EAST"
4 Wire, 1 Scrap Metal
"Land_CamoNetVar_NATO"
3 Wire, 1 Scrap Metal
"Land_CamoNet_EAST"
2 Wire, 1 Scrap Metal
"Land_CamoNet_NATO"
1 Wire, 1 Scrap Metal
"Fence_Ind_long"
2 Wire, 2 Wood Piles
"Fort_RazorWire"
2 Wire
"Fence_Ind"
1 Wire
<3 Vito
-Some images by me and others by armatechsquad-
MY BASIC GUIDE OF BUILD A BASE
"Gate Concrete Wall"
2 Tank Traps, 3 Wood Piles, 1 Scrap Metal
"Gate Panel w/ Coded KeyPad(open/close gate) < 100m from gate DO NOT USE ON OBJECT AI"
1 Tank Trap, 1 Wire, 1 Scrap Metal
"WarfareBDepot"
3 Sand Bags, 3 Tank Traps, 2 Wire, 2 Wood Piles
"Base_WarfareBBarrier10xTall"
1 Sand Bag, 4 Tank Traps, 2 Wire, 2 Wood Piles
"WarfareBCamp"
1 Sand Bag, 2Tank Traps, 2 Wire, 1 Wood Pile
"Base_WarfareBBarrier10x"
1 Sand Bag, 2 Tank Traps, 1 Wire, 1 Wood Pile
"Land_fortified_nest_big"
2 Sand Bags, 2 Tank Traps, 2 Wood Piles
"Land_Fort_Watchtower"
1 Sand Bag, 2 Tank Traps, 2 Wire, 2 Wood Piles
"Land_fort_rampart_EP1"
1 Sand Bag, 4 Tank Traps, 1 Wire, 3 Wood Piles
"Land_HBarrier_large"
1 Sand Bag, 2 Tank Traps, 1 Wire
"Land_fortified_nest_small"
1 Sand Bag, 2 Tank Traps, 1 Wood Pile
"Land_BagFenceRound"
1 Sand Bag, 1 Wire
"Land_fort_bagfence_long"
1 Sand Bag
"Land_Misc_Cargo2E"
6 Tank Traps, 2 Scrap Metal
"Misc_Cargo1Bo_military"
5 Tank Traps, 1 Scrap Metal
"Ins_WarfareBContructionSite"
3 Tank Traps, 1 Scrap Metal
"Land_pumpa"
1 Sand Bag, 1 Tank Trap, 2 Wood Piles, 1 Scrap Metal
"Land_CncBlock"
1 Tank Trap
"Hhedgehog_concrete"
4 Tank Traps
"Misc_cargo_cont_small_EP1"
1 Tank Trap, 1 Scrap Metal
"Land_prebehlavka(Ramp)"
1 Tank Trap, 2 Wood Piles
"Fence_corrugated_plate"
2 Tank Traps
"ZavoraAnim"
2 Tank Traps, 1 Wire
"Land_tent_east"
7 Wire, 1 Scrap Metal
"Land_CamoNetB_EAST"
6 Wire, 1 Scrap Metal
"Land_CamoNetB_NATO"
5 Wire, 1 Scrap Metal
"Land_CamoNetVar_EAST"
4 Wire, 1 Scrap Metal
"Land_CamoNetVar_NATO"
3 Wire, 1 Scrap Metal
"Land_CamoNet_EAST"
2 Wire, 1 Scrap Metal
"Land_CamoNet_NATO"
1 Wire, 1 Scrap Metal
"Fence_Ind_long"
2 Wire, 2 Wood Piles
"Fort_RazorWire"
2 Wire
"Fence_Ind"
1 Wire
<3 Vito