Custom Map Testing 2
Posted: Tue Oct 02, 2012 8:04 pm
Thats right another round of map tests. This test will include some of last weeks maps that didn't get tested enough.
The following maps that we will be testing are:
The following maps that we will be testing are:
- de_interrupt_beta http://gamebanana.com/csgo/maps/169311 So far is good
de_aztec_b2 http://gamebanana.com/csgo/maps/166675
cs_compound_gc http://gamebanana.com/csgo/maps/169117
de_slums http://gamebanana.com/csgo/maps/169277
de_airstrip_csgo http://gamebanana.com/csgo/maps/168974 Another good one
fy_pool_day_beta http://gamebanana.com/csgo/maps/download/165861 Good
cs_hotel http://gamebanana.com/csgo/maps/169084
aim_industrial http://gamebanana.com/csgo/maps/166039
de_churchtownb1 http://gamebanana.com/csgo/maps/169158
de_citato_venice http://gamebanana.com/csgo/maps/167910 Colonel thinks its ugly
de_mill_b1 http://gamebanana.com/csgo/maps/168855
de_sabotage http://gamebanana.com/csgo/maps/169405
de_shutdownb2 http://gamebanana.com/csgo/maps/169259
de_the3rdsupplybase_final http://gamebanana.com/csgo/maps/169315 Pretty good (Colonel)
scout_spire_b1 http://gamebanana.com/csgo/maps/165811 Too dark