Armory. What do you want?

Public Recycled Posts
Locked
Scouter
[CKW] Senior Officer
[CKW] Senior Officer
Posts: 369
Joined: Sun Jul 01, 2012 10:25 pm
Real Name: Max
What I Play Most: ARMA
Location: Pacific Northwest

Armory. What do you want?

Post by Scouter »

Hello! Do you like the custom armory maps that I make? I have made one for every map including Lingor. But I want to know what your guys' favorite armory map is; or what type of map that you would want. So take a vote from the following:

Chernarus-Like Areas:
Forest
Forest Mountains
Grass Fields/Farmland
Large City
Small, Scattered villages

Takistan, Zargabad Areas:
Near-Flat Desert
Large City
Small, Scattered villages
Big-Ass Mountains

Other Types:
Island(s)
Jungle
Sea
Snow

Note that all possible maps will have room to include all vehicles, plains and guns. Post what you would want. The most wanted type of area will have a lot of time put into it!

Also, Officers can not make polls in Arma 2 Catagory.
Image
CactusRat
[CKW] Member
[CKW] Member
Posts: 4
Joined: Fri Sep 14, 2012 5:40 pm
Real Name: Ryan

Re: Armory. What do you want?

Post by CactusRat »

I know I already discussed this with you Scouter, but I'm just going to repeat it here so others can see it too.

The armory maps are definitely fun, but I feel like they are lacking some kind of structure. Most times when we play it follows the same formula; after about 5 minutes of checking out the vehicles someone usually starts attacking the spawn area, and after about 10-15 minutes someone basically nukes the whole airstrip and leaves 85% of the vehicles disabled, and then we usually restart. Adding the NPC's was a good step toward adding structure and objective, but maybe the enemies weren't close enough, which is why we all usually end up attacking each other instead of the NPCs.

What I think would be a ton of fun is a map that resembles your classic FPS deathmatch. If we could get like 5 or 10 people, spawn them at random places around Calamar/Elektro/Etc, have vehicles and weapon crates placed in strategic locations around the city, I think it could be quite entertaining.

This game-style is a lot closer to an ARMA II custom map than DayZ, but would be a nice change of pace for those nights when we are the only people roaming Lingor and can't find any action.
Scouter
[CKW] Senior Officer
[CKW] Senior Officer
Posts: 369
Joined: Sun Jul 01, 2012 10:25 pm
Real Name: Max
What I Play Most: ARMA
Location: Pacific Northwest

Re: Armory. What do you want?

Post by Scouter »

That is good input. But what type of map would you want to play on? I would like to mix it up.
Image
G3K@L0N

Re: Armory. What do you want?

Post by G3K@L0N »

Scouter wrote:
Chernarus-Like Areas:

Forest Mountains


Takistan, Zargabad Areas:
Big-Ass Mountains

Other Types:

Snow
Scouter
[CKW] Senior Officer
[CKW] Senior Officer
Posts: 369
Joined: Sun Jul 01, 2012 10:25 pm
Real Name: Max
What I Play Most: ARMA
Location: Pacific Northwest

Re: Armory. What do you want?

Post by Scouter »

I tested most of the available maps on Armaholic and here are my notes on all of them:
Which one are you interested in?

NOGOVA: (One of my Favorites)
Chernarus Textures
Chernarus Land Area
.5 Chernarus Town Density
Airport SW in Sand Area
Patches of Forest
Patches of Rock Plains
Some High Mountains
Small Towns
Large River w/ Bridges
Overall Grass Plains
Mostly Flat

YAPAL:
Sharpur Like Textures
Large, Flat Desert Area
Small Towns, Refineries
Military Areas Scattered

AFGAN VALLEY:
No Civilization
Light Mountain Terrain
5x5km
Light Brown Textures

CARRAIGDUBA: (One of my Favorites)
Chernarus Textures
6x6km
Lush Green Land, Trees
Scottish, Irish Countryside-Like Style
Flat Land to Minor Mountains
Scattered Trees and rock areas

CHIMALPOPCA:
SnowCapped Mounatains
Darkened Mid-Hills
Grassy Hills Below
No Trees or Buildings
5x5km

ETAH: (One of my Favorites)
5x5km
AllSnow Textures
Light to Medium Hills
No Civilization/Props

ZERNOVO: (One of my Favorites)
4x4km
Chernarus Textures
Chernarus-Like Villages
Farmland
Surrounding Autumn Forests
Small River Though Map

MANA ISLAND:
2.5km Across
Lingor Buildings
Sudo-Airstrip
1 Main City

ALIABAD:
Brown, Dark Brown Textures
Desert Structures
Bay to North
5x5km
Scattered Farms, Villages

HAZAR-KOT: (Favorite Rural)
Grey, Brown Textures
Small Villages
Snow Mountains /w Trees main part, Little snow
High Mountains
Eroded Landscape

TORABORA:
10x10km
High, Eroded Mountains
Scattered, Mid-Density Trees, Rocks
Scattered Rock Villages
Large Forest
Desert-Like Textures, North Afghan?

EMITA: (Favorite of City/Villages)
Coastal Town
5x5km
North=City
South=Forest and Farms
City is like Chernarus Downtown including scattered factories
Landmarks=Tunnel, Green Mountain Spire, Stadium
Image
G3K@L0N

Re: Armory. What do you want?

Post by G3K@L0N »

ETAH: (One of my Favorites)
5x5km
AllSnow Textures
Light to Medium Hills
No Civilization/Props

<3
Locked

Who is online

Users browsing this forum: No registered users and 0 guests