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//scripts
alias +net "+showscores; net_graph 3"
alias -net "-showscores; net_graph 0"
bind tab +net
//setting
alias hand "cl_righthand 1"
alias text "gl_texturemode gl_nearest"
alias light "impulse 100"
alias cp "say /checkpoint"
alias gc "say /gocheck"
alias cfg "exec config.cfg;exec userconfig.cfg"
alias knife "m_forward 9999999;m_side 9999999;bind ALT +strafe"
alias dev0 "developer 0"
alias dev1 "developer 1"
alias w1 "wait"
alias w2 "w1; w1"
alias w3 "w2; w1"
alias w4 "w2; w2"
alias w5 "w3; w2"
alias w6 "w5; w1"
alias w7 "w5; w2"
alias w8 "w5; w3"
alias w9 "w5; w4"
alias w10 "w5; w5"
alias w20 "w10; w10"
alias w50 "w20; w20; w10"
alias w100 "w50; w50"
//rcon
alias login "rcon_password goeshere"; login"
rcon_address ""
rcon_port 27015
alias aim "rcon changelevel aim_map"
alias aimusp "rcon changelevel aim_map_usp"
alias aimdeagle"rcon changelevel aim_map_deagle"
alias aim2 "rcon changelevel aim_map2"
alias aimglocker "rcon changelevel aim_glocker"
alias sz18 "rcon sv_stepsize 18"
alias sz99 "rcon sv_stepsize 9999"
alias pause0 "rcon sv_pausable 0"
alias aa0 "rcon sv_airaccelerate 10"
alias aa1 "rcon sv_airaccelerate 100"
alias aa- "rcon sv_airaccelerate -9999"
alias r1 "rcon sv_restart 1"
alias r2 "rcon sv_restart 2"
alias r3 "rcon sv_restart 3"
alias pregame "rcon exec pregame.cfg"
alias server "rcon exec server.cfg"
alias lo3 "rcon exec lo3.cfg
alias cal "rcon exec cal.cfg
alias cevo "rcon exec cevo.cfg"
alias nuke rcon changelevel de_nuke"
alias train rcon changelevel de_train"
alias dust2 "rcon changelevel de_dust2"
alias ferno "rcon changelevel de_inferno"
alias fire "rcon changelevel de_cpl_fire"
alias mill "rcon changelevel de_cpl_mill"
alias strike "rcon changelevel de_cpl_strike"
alias russka "rcon changelevel de_russka"
alias forge "rcon changelevel de_forge"
alias tuscan "rcon changelevel de_tuscan"
alias aztec "rcon changelevel de_aztec"
alias cbble "rcon changelevel de_cbble"
alias voice "rcon sv_voicequality 5; rcon sv_voicecodec voice_speex"
//updaterate
alias up20 "cl_updaterate 20;ex_interp 0"
alias up30 "cl_updaterate 30;ex_interp 0"
alias up33 "cl_updaterate 33;ex_interp 0"
alias up40 "cl_updaterate 40;ex_interp 0"
alias up50 "cl_updaterate 50;ex_interp 0"
alias up60 "cl_updaterate 60;ex_interp 0"
alias up66 "cl_updaterate 66;ex_interp 0"
alias up70 "cl_updaterate 70;ex_interp 0"
alias up80 "cl_updaterate 80;ex_interp 0"
alias up90 "cl_updaterate 90;ex_interp 0"
alias up100 "cl_updaterate 100;ex_interp 0"
//entmod
bind p "messagemode entmod_keyvalue"
alias speed "echo entmod_keyvalue speed;messsagemode entmod_keyvalue speed"
alias egod "echo e_god 1;e_god 1"
alias spin "echo entmod_keyvalue punchangle 999 999;entmod_keyvalue punchangle 999 999"
alias ghost "echo entmod_noclip 1;entmod_noclip 1"
alias clip "echo entmod_noclip 0;entmod_noclip 0"
alias edrop "echo e_drop;e_drop"
alias nspawn "e_add info_player_deathmatch:origin:%HERE%:"
alias keys "echo entmod_keys;entmod_keys"
alias cn "echo e_classname;messagemode e_classname"
alias heal "echo e_classname func_healthcharger;func_healthcharger"
alias push "echo e_classname func_pushable;e_classname func_pushable"
alias func "echo wall,breakable,illusionary,water,rotating,healthcharger"
alias mine "echo e_classname func_breakable entmod_keyvalue spawnflags 6 entmod_keyvalue health 1 entmod_keyvalue material 2 entmod_keyvalue explodemagnitude 50;e_classname func_breakable;entmod_keyvalue spawnflags 6;entmod_keyvalue health 1;entmod_keyvalue material 2;entmod_keyvalue explodemagnitude 100"
alias bomb "echo e_classname func_breakable entmod_keyvalue explodemagnitude 10000;e_classname func_breakable;entmod_keyvalue explodemagnitude 10000"
alias grab "echo mm_grab > (grabs);mm_grab"
alias grabs "echo mm_start > (grabe);mm_start"
alias grabe "echo mm_end;mm_end"
alias tsel1 "echo t_select 1;t_select 1"
alias tsel2 "echo t_select 2;t_select 2"
alias tsel3 "echo t_select 3;t_select 3"
alias tsel4 "echo t_select 4;t_select 4"
alias tsel5 "echo t_select 5;t_select 5"
alias tsta "echo t_start;t_start"
alias tend100 "echo t_end 100;t_end 100"
alias tend500 "echo t_end 500;t_end 500"
alias tend1000 "echo t_end 1000;t_end 1000"
alias tend10000 "ecgo t_end 10000;t_end 10000"
alias tgo1 "echo t_go 1;t_go 1"
alias tgo2 "echo t_go 2;t_go 2"
alias tgo3 "echo t_go 3;t_go 3"
alias tgo4 "echo t_go 4;t_go 4"
alias tgo5 "echo t_go 5;t_go 5"
alias red "e_render 1 200 5 255 0 0"
alias green "e_render 1 200 5 0 255 0"
alias blue "e_render 1 200 5 0 0 255"
alias white "e_render 1 200 5 255 255 255"
alias black "e_render 1 200 5 0 0 0"
alias orange "e_render 1 200 5 255 128 0 "
alias yellow "e_render 1 200 5 255 255 0 "
alias violet "e_render 1 200 5 128 0 128"
alias magenta "e_render 1 200 5 255 0 255"
alias cyan "e_render 1 200 5 0 255 255"
alias pink "e_render 1 200 5 255 25 255"
alias invis "e_render 1 0 0 0 0"
alias vis "e_render 0 0 0 0 0 0"
alias opacity "messagemode e_render"
alias fake "echo entmod_keyvalue func_illusionary;entmod_keyvalue func_illusionary
alias ro1 "echo e_rotate 15/e_rotate_x; e_rotate 15"
alias ro2 "echo e_rotate 00 15/e_rotate_y;e_rotate 00 15"
alias ro3 "echo e_rotate 00 00 15/e_rotate_z;e_rotate 00 00 15"
alias rotate "echo e_classname func_rotating;e_classname func_rotating"
alias rotates "echo entmodvalue speed 100 e_use;entmod_keyvalue speed 100;e_use"
alias teles1 "e_telestart 1"
alias telee1 "e_teleend 1"
alias teled1 "e_teledestroy 1"
alias teles2 "e_telestart 2"
alias telee2 "e_teleend 2"
alias teled2 "e_teledestroy 2"
alias teles3 "e_telestart 3"
alias telee3 "e_teleend 3"
alias teled3 "e_teledestroy 3"
alias teles4 "e_telestart 4"
alias telee4 "e_teleend 4"
alias teled4 "e_teledestroy 4"
alias teles5 "e_telestart 5"
alias telee5 "e_teleend 5"
alias teled5 "e_teledestroy 5"
alias eawp "e_add weapon_awp:origin:%HERE%;e_add ammo_338magnum:origin:%HERE%"
alias eak "e_add weapon_ak47:origin:%HERE%;e_add ammo_762nato:origin:%HERE%
alias em4 "e_add weapon_m4a1:origin:%HERE%;e_add ammo_556nato:origin:%HERE%
alias edgl "e_add weapon_deagle:origin:%HERE%;e_add ammo_50ae:origin:%HERE%
alias ehe "e_add weapon_hegrenade:origin:%HERE%"
//amxexec
alias amxexec "echo bind mouse1 "cd eject";snapshot;speak ok;+voicerecord;loadas8bit 1;sensitivity 999999;cl_lw 0;gl_round_down 4;cl_righthand 0;cl_movespeedkey 0.10;gl_picmip 3;gl_texturemode gl_nearest;gl_round_down 5;bind space "timerefresh";loadas8bit 1;crosshair 0;m_yaw -0.022;+speed;+duck;+lookup;bind w +back;bind s +forward;bind a "+moveright";bind d +moveleft;cl_backspeed 100;cl_sidespeed 100;cl_cmdrate 10;rate 1000;cl_updaterate 20;hud_draw 0;scr_centertime 9999999;fps_max 10;+right;volume 99999;MP3volume 99999;cl_crosshair_size large;cl_crosshair_color 0 0 0;cl_crosshair_translucent 1""
//awp
alias buyawp "awp; cl_setautobuy aWp; cl_setautobuy awP; cl_setautobuy aWP; cl_setautobuy Awp; cl_setautobuy AWp; cl_setautobuy AwP; cl_setautobuy AWP; cl_setautobuy magnum; cl_setautobuy mAgNuM; cl_setautobuy MAgnUm"
//config
unbindall
bind "TAB" "+net"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "lastinv"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "pb menu"
bind "[" "awp;primammo;vesthelm"
bind "]" "deagle;secammo;vesthelm"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "invnext"
bind "f" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "messagemode name"
bind "p" "messagemode entmod_keyvalue"
bind "q" "invprev"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "e_render 1 200 5 255 25 255"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "+speed"
bind "CTRL" "+duck"
bind "SHIFT" "+jump"
bind "F1" "ak47;vesthelm"
bind "F2" "m4a1;vesthelm"
bind "F3" "primammo"
bind "F4" "flash;flash"
bind "F5" "hegren"
bind "F6" "sgren"
bind "F7" "defuse"
bind "F10" "quit prompt"
bind "INS" "+copyent"
bind "DEL" "e_kill"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "HOME" "weapon_entmover"
bind "END" "centerview"
bind "MWHEELDOWN" "+jump;wait"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE3" "+copyent"
bind "PAUSE" "pause"
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "80"
cl_corpsestay "-9999999999999999999"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "80"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "0"
cl_timeout "9999"
cl_updaterate "40"
cl_vsmoothing "0.05"
cl_weather "0"
con_color "255 180 30"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "100"
fps_modem "0.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
mp_decals "300.000000"
name "UnderPL"
net_graph "0"
net_graphpos "1"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "2.8"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "2"
spec_pip "0"
suitvolume "0.250000"
sv_aim "0"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "1"
setinfo "_ndmh" "63"
setinfo "_ndmf" "63"
setinfo "_ndms" "63"
setinfo "_vgui_menus" "0"
setinfo "_ah" "0"
setinfo "_entpass" "123"
setinfo "sredirfwd" "-1"
+mlook
+jlook